Pucker
Up By Tristan Taormino
The Village Voice, Jan 3-9, 2001
The Pain
Game
A carefully administered smack
on a bare behind. A furrowed brow glistening with perspiration. A thick,
raised welt and a rosy hue spreading across the surface of pale skin.
A look of ecstasy in the eyes. A needle puncturing smooth flesh, then
disappearing underneath it. A moan escaping from between parted lips.
What do these sensual signs represent to a viewer? Pain or pleasure?
What about both?
When I watch videos
that depict the joys of leathersex—bondage, discipline, dominance, submission,
and sadomasochism (BDSM)—more often than not, I am disappointed. Sometimes
poor production values are to blame, a problem from which many alternative
and underground films suffer. Or the dialogue between players is a series
of clichés, from the stereotypical lick-my-boots-you-pig command to the
please-Mistress-may-I-have-another response. The interaction between
tops and bottoms seems forced, their connection fake, their pleasure
an uninspired performance. These videos leave me longing for real,
experienced leatherfolk, rich power dynamics, and authentic flashes
of sadist pleasure
or sublime submission.
Part of the challenge
in making a hot BDSM movie is that BDSM is hard to explain to people
who've never experienced it—it can be like telling a story in a foreign
language without the benefit of a translator. The erotic possibilities
of pain are especially tricky to communicate to folks who associate
pain with violence, physical discomfort, and suffering. Sex is
supposed to
be about feeling good, and what feels good about pain? Actually,
giving and receiving pain can be extremely pleasurable for some
people. There
is a very fine line between pleasure and pain, and many people
like to explore that boundary. People who enjoy receiving pain
like to test their
endurance, strength, and resilience. When the body experiences
pain, it releases endorphins and other chemicals that can cause
one to feel
aroused, euphoric, or high. BDSM play may combine pain with an
intense emotional component, where someone has the opportunity
to explore fantasies
and even fears. Role-playing can be a chance to investigate erotically
charged power dynamics. Some BDSM practitioners describe their
experiences as deeply spiritual. When they play, they can achieve
different states
of consciousness as well as connect with their own bodies, their
lovers, and a higher power.
With all these components
involved, the complexities of BDSM are very difficult to capture on film.
Sometimes the exchange of power isn't as obvious as a whip-toting Master
and his cowering slave; in fact, most of the time, it's much more subtle.
On either end of a cowhide flogger or a Lucite cane, the top's and the
bottom's experiences can be a unique combination of physical sensation,
emotional intensity, and psychological turn-on. How does one illustrate
something that may be quite internal and difficult to express? My girlfriend
said that the first time she saw someone being whipped, she was bored.
Once she had been whipped herself, watching it could be mesmerizing,
because she could better identify with what the bottom was experiencing.
Can a viewer begin to understand, appreciate, and enjoy watching a BDSM
scene if he or she has never actually experienced the activity?
Professional dominatrix
and BDSM educator Cleo Dubois makes a valiant attempt to create
a better BDSM video with her new release, The Pain Game (www.cleodubois.com/paingame.html).
The hour-long video consists of two different scenes between the
French dom ("Call me Madame") and two of her bottoms, a middle-aged
man named Brad and a young woman called Creed. The movie is educational,
not in a traditional how-to way, but because Dubois speaks openly
in interviews before and after the two scenes about what BDSM means
and why people do it.
Instead of paying
lip service to crucial concepts like "negotiation" and "consensuality," Dubois
shows us the process as she and Brad talk about their experience
level, their desires, and their limits before their scene. She
then goes to
town on him with different floggers and a pair of nasty clothespins.
But it is when she has him tied down to a bondage bed, with a hood
over his head, that she really tests him with cock-and-ball torture.
She talks
to him as she places tiny plastic clothespins along the ridge of
the head of his cock (trust me, these suckers hurt, especially
in such a
sensitive spot!). If the viewer is still wondering what he's getting
out of this seemingly excruciating activity, all you have to do
is take a look at his hard cock and the smile on his face to understand.
In the second, more
intense scene, Dubois attaches a series of clothespins with white
feathers on the end of them to Creed's back. After more than two
dozen are clipped
to her skin, she appears to have wings. Then Dubois inserts needles
into her chest in a pattern above her breasts using a process called "play
piercing," a temporary piercing of the skin. When all the needles
are in, she loops rubber bands and string around the ends of the
needles, and tugs on the string until Creed is swaying and, yes,
flying in her
own way. Neither scene is overtly sexual, with only a minimum of
genital contact, but clearly everyone is getting off.
Dubois transcends
the typical "let me beat the crap out of you just for the hell of
it" kind of BDSM story. The Pain Game is one of the more
thoughtful BDSM flicks I've seen, with much camera attention paid
to the two bottoms, their responses and their pleasure. Plus Dubois's
talking
clips offer insight into kink: "In this society, we really support
people who push their limits in sports and other things. We don't support
those who push their limits and find out who they are when there is an
erotic component." The one thing missing for me are the voices of
Brad and Creed. I wish they had also been interviewed and viewers
had the opportunity to hear what the experience of bottoming is
like for
them. I wanted them to describe what was going on in their minds
and bodies during their scenes. Fleshing out these two characters
would have
heightened my viewing experience, and added another level of education
for people who may not understand BDSM from the bottom's point
of view. Madame, may I have a sequel?